Maybe? I think it's technically possible now, at least. https://twitter.com/cattheory/status/1470762265288785921
my advisor just said in a meeting: "Why is Coq not on the Steam platform, one should ask." https://twitter.com/cattheory/status/1031007434418974720
- joomy (@cattheory)Before putting it on Stream, I would look into putting it in the Windows marketplace and the macOS App Store.
hehe Andrew was teasing me about my winter plans, I don't think he was being serious (!)
I was really referring to a sentence from a famous POPL paper: "Building [Coq proofs] is surprisingly addictive, in a videogame kind of way" https://dl.acm.org/doi/abs/10.1145/1111037.1111042
sure, but Steam does support multiple OSs and has a bunch of tools already on its store, so it may be a more realistic way of distributing Coq than one might think
"first install steam, then install opam with ocaml 4.x, then install coq" :grimacing:
Steam is binary install, so similar to the Snap. The key point is that tens (hundreds?) of millions of people have already installed Steam.
heh don't let me stop you :innocent:
Théo's point on priorities is reasonable though (Mac / Windows store first)
Coq might also be easier than some games (Dwarf Fortress comes to mind, I hear)
Well I am familiar with Steam - mostly because for relaxing I from time to time do some SteamVR based 3D coding. And I think it is not a bad idea, but I would then do a specialized Coq Platform pick including a collection of brain teasers and SF.
I’d caution against taking on more things to maintain before thinking about the user story/needs … if this falls under “reduce barrier to entry” then I have to ask how it would support someone adopting Coq; if this falls under “attract new people” then perhaps it could work, but I think it’d need to be more than CoqIDE/vscode/whatever to be truly “gamified”
If the goal is to bring SF to the masses, then I’d think a statefull in-browser experience might be more attractive than Steam; etc
if we have a "game pick", I propose: https://coq-next.vercel.app/fun/coqoban.html
saw that other open source software (GPL-2.0) is on Steam: https://github.com/NVIDIA/Q2RTX
would be cool to run Coq on the Steam Deck, but I guess that will actually work fine outside of Steam (it's a Linux-based OS): https://www.steamdeck.com/en/
Last updated: Jun 05 2023 at 10:01 UTC